Info: 'Set time limit for orders (15 seconds to 5 minutes).'
3:
Bounds: x1=120, y1=28, x2=146, y2=41
Type: 16
Info: '1'
4:
Bounds: x1=56, y1=26, x2=116, y2=46
Type: -120
Info: 'minutes:'
5:
Bounds: x1=219, y1=28, x2=256, y2=41
Type: 16
Info: '0'
6:
Bounds: x1=155, y1=26, x2=215, y2=46
Type: -120
Info: 'seconds:'
DITL_29873_addarty.txt
Items: (10 entries)
0:
Bounds: x1=190, y1=194, x2=250, y2=214
Type: 4
Info: 'OK'
1:
Bounds: x1=110, y1=194, x2=170, y2=214
Type: 4
Info: 'Cancel'
2:
Bounds: x1=10, y1=10, x2=206, y2=32
Type: -120
Info: 'Select artillery type to add.'
3:
Bounds: x1=10, y1=40, x2=70, y2=60
Type: -120
Info: 'US:'
4:
Bounds: x1=10, y1=105, x2=70, y2=125
Type: -120
Info: 'OPFOR:'
5:
Bounds: x1=10, y1=60, x2=170, y2=79
Type: 6
Info: '155mm Howitzer'
6:
Bounds: x1=10, y1=125, x2=170, y2=144
Type: 6
Info: '122mm Howitzer'
7:
Bounds: x1=10, y1=145, x2=169, y2=164
Type: 6
Info: '152mm Howitzer'
8:
Bounds: x1=10, y1=165, x2=254, y2=184
Type: 6
Info: '122mm Multiple Rocket Launcher'
9:
Bounds: x1=10, y1=80, x2=170, y2=99
Type: 6
Info: '227mm MLRS'
DITL_29872_addArty.txt
Items: (58 entries)
0:
Bounds: x1=340, y1=260, x2=400, y2=280
Type: 4
Info: 'OK'
1:
Bounds: x1=340, y1=230, x2=400, y2=250
Type: 4
Info: 'Cancel'
2:
Bounds: x1=10, y1=0, x2=49, y2=17
Type: -120
Info: 'US'
3:
Bounds: x1=203, y1=0, x2=234, y2=16
Type: -120
Info: 'HE'
4:
Bounds: x1=248, y1=0, x2=280, y2=17
Type: -120
Info: 'ICM'
5:
Bounds: x1=290, y1=0, x2=343, y2=17
Type: -120
Info: 'Smoke'
6:
Bounds: x1=10, y1=20, x2=194, y2=37
Type: 5
Info: 'Unused'
7:
Bounds: x1=10, y1=40, x2=194, y2=57
Type: 5
Info: 'Unused'
8:
Bounds: x1=10, y1=60, x2=194, y2=77
Type: 5
Info: 'Unused'
9:
Bounds: x1=10, y1=80, x2=194, y2=97
Type: 5
Info: 'Unused'
10:
Bounds: x1=10, y1=100, x2=194, y2=117
Type: 5
Info: 'Unused'
11:
Bounds: x1=10, y1=120, x2=194, y2=137
Type: 5
Info: 'Unused'
12:
Bounds: x1=200, y1=20, x2=227, y2=35
Type: 16
Info: ''
13:
Bounds: x1=200, y1=40, x2=227, y2=55
Type: 16
Info: ''
14:
Bounds: x1=200, y1=60, x2=227, y2=75
Type: 16
Info: ''
15:
Bounds: x1=200, y1=80, x2=227, y2=95
Type: 16
Info: ''
16:
Bounds: x1=200, y1=100, x2=227, y2=115
Type: 16
Info: ''
17:
Bounds: x1=200, y1=120, x2=227, y2=135
Type: 16
Info: ''
18:
Bounds: x1=250, y1=20, x2=277, y2=35
Type: 16
Info: ''
19:
Bounds: x1=250, y1=40, x2=277, y2=55
Type: 16
Info: ''
20:
Bounds: x1=250, y1=60, x2=277, y2=75
Type: 16
Info: ''
21:
Bounds: x1=250, y1=80, x2=277, y2=95
Type: 16
Info: ''
22:
Bounds: x1=250, y1=100, x2=277, y2=115
Type: 16
Info: ''
23:
Bounds: x1=250, y1=120, x2=277, y2=135
Type: 16
Info: ''
24:
Bounds: x1=300, y1=20, x2=327, y2=35
Type: 16
Info: ''
25:
Bounds: x1=300, y1=40, x2=327, y2=55
Type: 16
Info: ''
26:
Bounds: x1=300, y1=60, x2=327, y2=75
Type: 16
Info: ''
27:
Bounds: x1=300, y1=80, x2=327, y2=95
Type: 16
Info: ''
28:
Bounds: x1=300, y1=100, x2=327, y2=115
Type: 16
Info: ''
29:
Bounds: x1=300, y1=120, x2=327, y2=135
Type: 16
Info: ''
30:
Bounds: x1=10, y1=150, x2=58, y2=166
Type: -120
Info: 'OPFOR'
31:
Bounds: x1=203, y1=150, x2=234, y2=166
Type: -120
Info: 'HE'
32:
Bounds: x1=248, y1=150, x2=280, y2=167
Type: -120
Info: 'ICM'
33:
Bounds: x1=290, y1=150, x2=343, y2=167
Type: -120
Info: 'Smoke'
34:
Bounds: x1=10, y1=170, x2=194, y2=187
Type: 5
Info: 'Unused'
35:
Bounds: x1=10, y1=190, x2=194, y2=207
Type: 5
Info: 'Unused'
36:
Bounds: x1=10, y1=210, x2=194, y2=227
Type: 5
Info: 'Unused'
37:
Bounds: x1=10, y1=230, x2=194, y2=247
Type: 5
Info: 'Unused'
38:
Bounds: x1=10, y1=250, x2=194, y2=267
Type: 5
Info: 'Unused'
39:
Bounds: x1=10, y1=270, x2=194, y2=287
Type: 5
Info: 'Unused'
40:
Bounds: x1=200, y1=170, x2=227, y2=185
Type: 16
Info: ''
41:
Bounds: x1=200, y1=190, x2=227, y2=205
Type: 16
Info: ''
42:
Bounds: x1=200, y1=210, x2=227, y2=225
Type: 16
Info: ''
43:
Bounds: x1=200, y1=230, x2=227, y2=245
Type: 16
Info: ''
44:
Bounds: x1=200, y1=250, x2=227, y2=265
Type: 16
Info: ''
45:
Bounds: x1=200, y1=270, x2=227, y2=285
Type: 16
Info: ''
46:
Bounds: x1=250, y1=170, x2=277, y2=185
Type: 16
Info: ''
47:
Bounds: x1=250, y1=190, x2=277, y2=205
Type: 16
Info: ''
48:
Bounds: x1=250, y1=210, x2=277, y2=225
Type: 16
Info: ''
49:
Bounds: x1=250, y1=230, x2=277, y2=245
Type: 16
Info: ''
50:
Bounds: x1=250, y1=250, x2=277, y2=265
Type: 16
Info: ''
51:
Bounds: x1=250, y1=270, x2=277, y2=285
Type: 16
Info: ''
52:
Bounds: x1=300, y1=170, x2=327, y2=185
Type: 16
Info: ''
53:
Bounds: x1=300, y1=190, x2=327, y2=205
Type: 16
Info: ''
54:
Bounds: x1=300, y1=210, x2=327, y2=225
Type: 16
Info: ''
55:
Bounds: x1=300, y1=230, x2=327, y2=245
Type: 16
Info: ''
56:
Bounds: x1=300, y1=250, x2=327, y2=265
Type: 16
Info: ''
57:
Bounds: x1=300, y1=270, x2=327, y2=285
Type: 16
Info: ''
DITL_29307_end rpt.txt
Items: (18 entries)
0:
Bounds: x1=3, y1=68, x2=109, y2=88
Type: -120
Info: 'Point results'
1:
Bounds: x1=3, y1=89, x2=142, y2=110
Type: -120
Info: 'US Attrition Pts:'
2:
Bounds: x1=2, y1=111, x2=142, y2=133
Type: -120
Info: 'OPFOR Attrition Pts:'
3:
Bounds: x1=144, y1=89, x2=209, y2=109
Type: 8
Info: ''
4:
Bounds: x1=144, y1=112, x2=210, y2=132
Type: 8
Info: ''
5:
Bounds: x1=5, y1=3, x2=117, y2=23
Type: -120
Info: 'Mission results:'
6:
Bounds: x1=21, y1=24, x2=81, y2=44
Type: -120
Info: 'US:'
7:
Bounds: x1=21, y1=45, x2=81, y2=65
Type: -120
Info: 'OPFOR:'
8:
Bounds: x1=83, y1=24, x2=313, y2=44
Type: -120
Info: '^0'
9:
Bounds: x1=83, y1=46, x2=313, y2=64
Type: -120
Info: '^1'
10:
Bounds: x1=11, y1=140, x2=439, y2=280
Type: -112
Info: ''
11:
Bounds: x1=119, y1=68, x2=433, y2=88
Type: -120
Info: '^2'
12:
Bounds: x1=316, y1=24, x2=418, y2=44
Type: -120
Info: 'US exit %:'
13:
Bounds: x1=419, y1=24, x2=447, y2=44
Type: -120
Info: ''
14:
Bounds: x1=316, y1=46, x2=418, y2=65
Type: -120
Info: 'OPFOR exit %:'
15:
Bounds: x1=419, y1=46, x2=448, y2=65
Type: -120
Info: ''
16:
Bounds: x1=266, y1=3, x2=335, y2=19
Type: -120
Info: 'Time Left:'
17:
Bounds: x1=337, y1=3, x2=432, y2=19
Type: -120
Info: '^3'
DITL_28682_change.txt
Items: (33 entries)
0:
Bounds: x1=80, y1=173, x2=140, y2=193
Type: 4
Info: 'OK'
1:
Bounds: x1=7, y1=5, x2=84, y2=24
Type: 4
Info: 'Change ->'
2:
Bounds: x1=7, y1=26, x2=84, y2=45
Type: 4
Info: 'Change ->'
3:
Bounds: x1=7, y1=47, x2=84, y2=66
Type: 4
Info: 'Change ->'
4:
Bounds: x1=7, y1=68, x2=84, y2=87
Type: 4
Info: 'Change ->'
5:
Bounds: x1=7, y1=89, x2=84, y2=108
Type: 4
Info: 'Change ->'
6:
Bounds: x1=7, y1=110, x2=84, y2=129
Type: 4
Info: 'Change ->'
7:
Bounds: x1=264, y1=5, x2=341, y2=24
Type: 4
Info: 'Change ->'
8:
Bounds: x1=264, y1=26, x2=341, y2=45
Type: 4
Info: 'Change ->'
9:
Bounds: x1=264, y1=47, x2=341, y2=66
Type: 4
Info: 'Change ->'
10:
Bounds: x1=264, y1=68, x2=341, y2=87
Type: 4
Info: 'Change ->'
11:
Bounds: x1=264, y1=89, x2=341, y2=108
Type: 4
Info: 'Change ->'
12:
Bounds: x1=264, y1=110, x2=341, y2=129
Type: 4
Info: 'Change ->'
13:
Bounds: x1=264, y1=131, x2=341, y2=150
Type: 4
Info: 'Change ->'
14:
Bounds: x1=264, y1=152, x2=341, y2=171
Type: 4
Info: 'Change ->'
15:
Bounds: x1=265, y1=173, x2=342, y2=192
Type: 4
Info: 'Change ->'
16:
Bounds: x1=265, y1=194, x2=342, y2=213
Type: 4
Info: 'Change ->'
17:
Bounds: x1=87, y1=5, x2=205, y2=23
Type: -120
Info: 'M60 tank to M1'
18:
Bounds: x1=86, y1=26, x2=205, y2=44
Type: -120
Info: 'M1 tank to M60'
19:
Bounds: x1=343, y1=5, x2=461, y2=23
Type: -120
Info: 'T72 tank to T80'
20:
Bounds: x1=343, y1=26, x2=461, y2=44
Type: -120
Info: 'T72 tank to FOT'
21:
Bounds: x1=343, y1=47, x2=461, y2=65
Type: -120
Info: 'T80 tank to T72'
22:
Bounds: x1=343, y1=68, x2=461, y2=86
Type: -120
Info: 'T80 tank to FOT'
23:
Bounds: x1=343, y1=131, x2=461, y2=149
Type: -120
Info: 'FOT tank to T72'
24:
Bounds: x1=343, y1=152, x2=461, y2=170
Type: -120
Info: 'FOT tank to T80'
25:
Bounds: x1=86, y1=47, x2=244, y2=65
Type: -120
Info: 'Javelin ATGM to Dragon'
26:
Bounds: x1=86, y1=68, x2=244, y2=86
Type: -120
Info: 'Dragon ATGM to Javelin'
27:
Bounds: x1=86, y1=89, x2=244, y2=107
Type: -120
Info: 'AH64 to AH1 Cobra'
28:
Bounds: x1=86, y1=110, x2=244, y2=128
Type: -120
Info: 'AH1 to AH64 Apache'
29:
Bounds: x1=344, y1=173, x2=462, y2=191
Type: -120
Info: 'BMP2 to BMP3'
30:
Bounds: x1=344, y1=194, x2=462, y2=212
Type: -120
Info: 'BMP3 to BMP2'
31:
Bounds: x1=343, y1=89, x2=461, y2=107
Type: -120
Info: 'T80 to T80 ATGM'
32:
Bounds: x1=343, y1=110, x2=461, y2=128
Type: -120
Info: 'T80 ATGM to T80'
DITL_27766_badfilename.txt
Items: (2 entries)
0:
Bounds: x1=79, y1=2, x2=345, y2=100
Type: -120
Info: 'The file currently named "^0" probably should be named "^1". Rename this file or replace it with a backup copy. '
1:
Bounds: x1=270, y1=110, x2=330, y2=130
Type: 4
Info: 'OK'
DITL_27511_C_about.txt
Items: (8 entries)
0:
Bounds: x1=70, y1=103, x2=106, y2=126
Type: 4
Info: 'OK'
1:
Bounds: x1=12, y1=8, x2=179, y2=96
Type: -64
Info: 'e7'
2:
Bounds: x1=248, y1=7, x2=318, y2=28
Type: -120
Info: 'A Game Of'
3:
Bounds: x1=212, y1=28, x2=377, y2=49
Type: -120
Info: 'Modern Tactical Warfare'
4:
Bounds: x1=273, y1=49, x2=295, y2=69
Type: -120
Info: 'By'
5:
Bounds: x1=241, y1=70, x2=336, y2=91
Type: -120
Info: 'I. L. Holdridge'
6:
Bounds: x1=229, y1=93, x2=352, y2=114
Type: -120
Info: 'Major, USMC (ret)'
7:
Bounds: x1=15, y1=131, x2=390, y2=181
Type: -120
Info: 'Software Copyright (C) 1994 I. L. Holdridge. Published by Arsenal Publishing, Inc. All Rights Reserved.'
DITL_27510_B&W_about.txt
Items: (8 entries)
0:
Bounds: x1=70, y1=105, x2=106, y2=128
Type: 4
Info: 'OK'
1:
Bounds: x1=12, y1=8, x2=179, y2=96
Type: -64
Info: 'e6'
2:
Bounds: x1=244, y1=7, x2=314, y2=28
Type: -120
Info: 'A Game Of'
3:
Bounds: x1=208, y1=28, x2=373, y2=49
Type: -120
Info: 'Modern Tactical Warfare'
4:
Bounds: x1=269, y1=49, x2=291, y2=69
Type: -120
Info: 'By'
5:
Bounds: x1=237, y1=70, x2=332, y2=91
Type: -120
Info: 'I. L. Holdridge'
6:
Bounds: x1=225, y1=93, x2=348, y2=114
Type: -120
Info: 'Major, USMC (ret)'
7:
Bounds: x1=12, y1=136, x2=388, y2=182
Type: -120
Info: 'Software Copyright (C) 1994 I. L. Holdridge. Published by Arsenal Publishing, Inc. All Rights Reserved.'
DITL_27001_security.txt
Items: (3 entries)
0:
Bounds: x1=250, y1=50, x2=308, y2=70
Type: 4
Info: 'OK'
1:
Bounds: x1=40, y1=10, x2=295, y2=35
Type: -120
Info: 'Enter current ^0 password:'
2:
Bounds: x1=40, y1=50, x2=224, y2=70
Type: 16
Info: ''
DITL_27000_security.txt
Items: (5 entries)
0:
Bounds: x1=250, y1=130, x2=308, y2=150
Type: 4
Info: 'OK'
1:
Bounds: x1=10, y1=10, x2=366, y2=80
Type: -120
Info: '^0 Commander: Enter a new password if you want orders and visibility security for your units. If you don't use a password, a sneaky opponent could view your hidden units without your knowledge.'
2:
Bounds: x1=40, y1=130, x2=224, y2=150
Type: 16
Info: ''
3:
Bounds: x1=10, y1=90, x2=366, y2=119
Type: -120
Info: 'If you don't want to use a password, just leave the box blank.'
4:
Bounds: x1=10, y1=160, x2=366, y2=195
Type: -120
Info: 'Warning: If you forget your password, you will not be able to reload any saved games that use it.'
DITL_25636_usAir.txt
Items: (7 entries)
0:
Bounds: x1=200, y1=70, x2=260, y2=90
Type: 4
Info: 'OK'
1:
Bounds: x1=2, y1=20, x2=89, y2=37
Type: 6
Info: 'F16/F18'
2:
Bounds: x1=92, y1=20, x2=152, y2=37
Type: 6
Info: 'AV8'
3:
Bounds: x1=120, y1=70, x2=180, y2=90
Type: 4
Info: 'Cancel'
4:
Bounds: x1=184, y1=41, x2=204, y2=56
Type: 16
Info: ''
5:
Bounds: x1=2, y1=40, x2=181, y2=58
Type: -120
Info: 'Response Time (4..30 min):'
6:
Bounds: x1=1, y1=1, x2=273, y2=17
Type: -120
Info: 'Set Aircraft and Response Time:'
DITL_24824_wrngFileName.txt
Items: (2 entries)
0:
Bounds: x1=76, y1=1, x2=431, y2=80
Type: -120
Info: 'Incorrect file selection.Am looking for file "^0".You selected the file "^1".'
1:
Bounds: x1=360, y1=90, x2=420, y2=110
Type: 4
Info: 'OK'
DITL_23206.txt
Items: (2 entries)
0:
Bounds: x1=320, y1=90, x2=378, y2=110
Type: 4
Info: 'Ok'
1:
Bounds: x1=70, y1=10, x2=384, y2=77
Type: -120
Info: 'The monitor colors should not be changed while this program is running. The startup colors will now be restored.'
DITL_23205_16colors.txt
Items: (4 entries)
0:
Bounds: x1=20, y1=100, x2=165, y2=120
Type: 4
Info: 'Change to 16 Colors'
1:
Bounds: x1=180, y1=100, x2=294, y2=120
Type: 4
Info: 'Change to B&W'
2:
Bounds: x1=310, y1=100, x2=390, y2=120
Type: 4
Info: 'Continue'
3:
Bounds: x1=75, y1=6, x2=389, y2=88
Type: -120
Info: 'TacOps runs best in B&W or 16 color modes. If game play and screen updates become unacceptably slow, or if you get low memory alerts, use fewer colors.'
Info: 'Enter terrain map number to use with this custom scenario template...'
DITL_17575_sply.txt
Items: (32 entries)
0:
Bounds: x1=380, y1=170, x2=446, y2=190
Type: 4
Info: 'Cancel'
1:
Bounds: x1=380, y1=140, x2=446, y2=160
Type: 4
Info: 'Resupply'
2:
Bounds: x1=245, y1=3, x2=275, y2=19
Type: -120
Info: '100'
3:
Bounds: x1=219, y1=6, x2=228, y2=15
Type: 64
Info: '.]'
4:
Bounds: x1=232, y1=6, x2=241, y2=15
Type: 64
Info: 'Zj'
5:
Bounds: x1=4, y1=3, x2=212, y2=21
Type: -120
Info: 'Set desired supply percentage:'
6:
Bounds: x1=4, y1=97, x2=65, y2=114
Type: -120
Info: 'Weapon'
7:
Bounds: x1=152, y1=97, x2=224, y2=114
Type: -120
Info: 'Max Load'
8:
Bounds: x1=231, y1=97, x2=289, y2=114
Type: -120
Info: 'On Hand'
9:
Bounds: x1=308, y1=97, x2=407, y2=114
Type: -120
Info: 'Rounds To Add'
10:
Bounds: x1=4, y1=115, x2=147, y2=132
Type: -120
Info: ''
11:
Bounds: x1=4, y1=133, x2=147, y2=150
Type: -120
Info: ''
12:
Bounds: x1=4, y1=151, x2=147, y2=168
Type: -120
Info: ''
13:
Bounds: x1=4, y1=169, x2=146, y2=186
Type: -120
Info: ''
14:
Bounds: x1=152, y1=115, x2=225, y2=132
Type: -120
Info: ''
15:
Bounds: x1=152, y1=133, x2=225, y2=150
Type: -120
Info: ''
16:
Bounds: x1=152, y1=151, x2=225, y2=168
Type: -120
Info: ''
17:
Bounds: x1=152, y1=169, x2=225, y2=186
Type: -120
Info: ''
18:
Bounds: x1=232, y1=115, x2=283, y2=132
Type: -120
Info: ''
19:
Bounds: x1=232, y1=133, x2=283, y2=150
Type: -120
Info: ''
20:
Bounds: x1=232, y1=151, x2=283, y2=168
Type: -120
Info: ''
21:
Bounds: x1=232, y1=169, x2=283, y2=186
Type: -120
Info: ''
22:
Bounds: x1=308, y1=115, x2=359, y2=132
Type: -120
Info: ''
23:
Bounds: x1=308, y1=133, x2=359, y2=150
Type: -120
Info: ''
24:
Bounds: x1=308, y1=151, x2=359, y2=168
Type: -120
Info: ''
25:
Bounds: x1=308, y1=169, x2=359, y2=186
Type: -120
Info: ''
26:
Bounds: x1=4, y1=32, x2=55, y2=49
Type: -120
Info: ''
27:
Bounds: x1=4, y1=51, x2=55, y2=68
Type: -120
Info: ''
28:
Bounds: x1=56, y1=32, x2=221, y2=49
Type: -120
Info: 'Supply points available.'
29:
Bounds: x1=57, y1=51, x2=319, y2=68
Type: -120
Info: 'Points needed for this level of supply.'
30:
Bounds: x1=4, y1=74, x2=429, y2=91
Type: -120
Info: ''
31:
Bounds: x1=277, y1=3, x2=298, y2=19
Type: -120
Info: '%'
DITL_16071_C_startup.txt
Items: (24 entries)
0:
Bounds: x1=243, y1=250, x2=302, y2=270
Type: 4
Info: 'OK'
1:
Bounds: x1=220, y1=5, x2=395, y2=26
Type: -120
Info: 'Select Type of Simulation:'
2:
Bounds: x1=220, y1=27, x2=341, y2=48
Type: 6
Info: 'Solitaire'
3:
Bounds: x1=220, y1=50, x2=331, y2=72
Type: 6
Info: 'Two Players -'
4:
Bounds: x1=220, y1=75, x2=331, y2=98
Type: 6
Info: 'Two Players -'
5:
Bounds: x1=345, y1=52, x2=357, y2=68
Type: -64
Info: '±'
6:
Bounds: x1=340, y1=73, x2=395, y2=99
Type: -64
Info: ';„'
7:
Bounds: x1=220, y1=184, x2=395, y2=201
Type: -120
Info: 'Select Simulation To Load:'
8:
Bounds: x1=220, y1=134, x2=395, y2=155
Type: -120
Info: 'Select Your Force:'
9:
Bounds: x1=220, y1=157, x2=314, y2=179
Type: 6
Info: 'US'
10:
Bounds: x1=316, y1=157, x2=380, y2=179
Type: 6
Info: 'OPFOR'
11:
Bounds: x1=220, y1=203, x2=363, y2=223
Type: 6
Info: 'Standard Scenario'
12:
Bounds: x1=220, y1=224, x2=363, y2=244
Type: 6
Info: 'Saved Game'
13:
Bounds: x1=60, y1=108, x2=139, y2=128
Type: -120
Info: 'A Game Of'
14:
Bounds: x1=15, y1=128, x2=192, y2=148
Type: -120
Info: 'Modern Tactical Warfare'
15:
Bounds: x1=86, y1=148, x2=108, y2=168
Type: -120
Info: 'By'
16:
Bounds: x1=51, y1=168, x2=152, y2=188
Type: -120
Info: 'I. L. Holdridge'
17:
Bounds: x1=42, y1=188, x2=163, y2=208
Type: -120
Info: 'Major, USMC (ret)'
18:
Bounds: x1=198, y1=4, x2=221, y2=276
Type: -120
Info: '|||||||||||||||||'
19:
Bounds: x1=17, y1=5, x2=184, y2=93
Type: -64
Info: 'e7'
20:
Bounds: x1=42, y1=228, x2=162, y2=250
Type: 4
Info: 'Review Scenarios'
21:
Bounds: x1=325, y1=250, x2=384, y2=270
Type: 4
Info: 'QUIT'
22:
Bounds: x1=220, y1=102, x2=332, y2=125
Type: 6
Info: 'Two Players -'
23:
Bounds: x1=332, y1=102, x2=411, y2=133
Type: -64
Info: ';Â'
DITL_16070_B&W_startup.txt
Items: (24 entries)
0:
Bounds: x1=243, y1=250, x2=302, y2=270
Type: 4
Info: 'OK'
1:
Bounds: x1=220, y1=5, x2=395, y2=26
Type: -120
Info: 'Select Type of Simulation:'
2:
Bounds: x1=220, y1=27, x2=341, y2=48
Type: 6
Info: 'Solitaire'
3:
Bounds: x1=220, y1=50, x2=331, y2=72
Type: 6
Info: 'Two Players -'
4:
Bounds: x1=220, y1=75, x2=331, y2=98
Type: 6
Info: 'Two Players -'
5:
Bounds: x1=345, y1=52, x2=357, y2=68
Type: -64
Info: '∞'
6:
Bounds: x1=340, y1=73, x2=395, y2=99
Type: -64
Info: ';‚'
7:
Bounds: x1=220, y1=184, x2=395, y2=201
Type: -120
Info: 'Select Simulation To Load:'
8:
Bounds: x1=220, y1=134, x2=395, y2=155
Type: -120
Info: 'Select Your Force:'
9:
Bounds: x1=220, y1=157, x2=314, y2=179
Type: 6
Info: 'US'
10:
Bounds: x1=316, y1=157, x2=380, y2=179
Type: 6
Info: 'OPFOR'
11:
Bounds: x1=220, y1=203, x2=363, y2=223
Type: 6
Info: 'Standard Scenario'
12:
Bounds: x1=220, y1=224, x2=363, y2=244
Type: 6
Info: 'Saved Game'
13:
Bounds: x1=60, y1=108, x2=139, y2=128
Type: -120
Info: 'A Game Of'
14:
Bounds: x1=15, y1=128, x2=192, y2=148
Type: -120
Info: 'Modern Tactical Warfare'
15:
Bounds: x1=86, y1=148, x2=108, y2=168
Type: -120
Info: 'By'
16:
Bounds: x1=51, y1=168, x2=152, y2=188
Type: -120
Info: 'I. L. Holdridge'
17:
Bounds: x1=42, y1=188, x2=163, y2=208
Type: -120
Info: 'Major, USMC (ret)'
18:
Bounds: x1=198, y1=4, x2=221, y2=276
Type: -120
Info: '|||||||||||||||||'
19:
Bounds: x1=17, y1=5, x2=184, y2=93
Type: -64
Info: 'e6'
20:
Bounds: x1=42, y1=228, x2=162, y2=250
Type: 4
Info: 'Review Scenarios'
21:
Bounds: x1=325, y1=250, x2=384, y2=270
Type: 4
Info: 'QUIT'
22:
Bounds: x1=220, y1=102, x2=332, y2=125
Type: 6
Info: 'Two Players -'
23:
Bounds: x1=332, y1=102, x2=411, y2=133
Type: -64
Info: ';‰'
DITL_15999_file picker.txt
Items: (11 entries)
0:
Bounds: x1=256, y1=138, x2=336, y2=156
Type: 4
Info: 'Open'
1:
Bounds: x1=571, y1=0, x2=589, y2=80
Type: 4
Info: 'Hidden'
2:
Bounds: x1=256, y1=163, x2=336, y2=181
Type: 4
Info: 'Cancel'
3:
Bounds: x1=232, y1=39, x2=347, y2=59
Type: -128
Info: ''
4:
Bounds: x1=256, y1=68, x2=336, y2=86
Type: 4
Info: 'Eject'
5:
Bounds: x1=256, y1=93, x2=336, y2=111
Type: 4
Info: 'Drive'
6:
Bounds: x1=12, y1=39, x2=230, y2=185
Type: 0
Info: ''
7:
Bounds: x1=229, y1=39, x2=246, y2=185
Type: 0
Info: ''
8:
Bounds: x1=252, y1=124, x2=340, y2=125
Type: -128
Info: ''
9:
Bounds: x1=534, y1=41, x2=630, y2=142
Type: -120
Info: ''
10:
Bounds: x1=11, y1=0, x2=348, y2=15
Type: -120
Info: '^0 ^1 ^2 ^3'
DITL_15637_ENTRY.txt
Items: (4 entries)
0:
Bounds: x1=360, y1=80, x2=420, y2=100
Type: 4
Info: 'OK'
1:
Bounds: x1=263, y1=2, x2=440, y2=68
Type: -120
Info: '^0'
2:
Bounds: x1=4, y1=2, x2=257, y2=39
Type: -120
Info: '^1:'
3:
Bounds: x1=4, y1=42, x2=257, y2=61
Type: -120
Info: 'Entry time for leading unit: ^2'
DITL_15493_PhotoFile.txt
Items: (5 entries)
0:
Bounds: x1=27, y1=238, x2=88, y2=255
Type: 4
Info: 'Select'
1:
Bounds: x1=27, y1=262, x2=88, y2=279
Type: 4
Info: 'Quit'
2:
Bounds: x1=2, y1=1, x2=106, y2=228
Type: -128
Info: ''
3:
Bounds: x1=126, y1=0, x2=494, y2=306
Type: -128
Info: ''
4:
Bounds: x1=24, y1=286, x2=99, y2=302
Type: -120
Info: 'Photo File'
DITL_15492_pickScn.txt
Items: (3 entries)
0:
Bounds: x1=279, y1=41, x2=340, y2=58
Type: 4
Info: 'Select'
1:
Bounds: x1=279, y1=81, x2=340, y2=98
Type: 4
Info: 'Cancel'
2:
Bounds: x1=3, y1=2, x2=262, y2=23
Type: -120
Info: '^0'
DITL_15307_callairSprt.txt
Items: (14 entries)
0:
Bounds: x1=140, y1=2, x2=195, y2=20
Type: 64
Info: 's4'
1:
Bounds: x1=4, y1=22, x2=20, y2=36
Type: 6
Info: ''
2:
Bounds: x1=4, y1=37, x2=19, y2=51
Type: 6
Info: ''
3:
Bounds: x1=4, y1=52, x2=19, y2=66
Type: 6
Info: ''
4:
Bounds: x1=4, y1=67, x2=20, y2=81
Type: 6
Info: ''
5:
Bounds: x1=4, y1=82, x2=20, y2=96
Type: 6
Info: ''
6:
Bounds: x1=4, y1=97, x2=20, y2=111
Type: 6
Info: ''
7:
Bounds: x1=21, y1=23, x2=334, y2=34
Type: 8
Info: ''
8:
Bounds: x1=21, y1=38, x2=334, y2=50
Type: 8
Info: ''
9:
Bounds: x1=21, y1=53, x2=334, y2=64
Type: 8
Info: ''
10:
Bounds: x1=21, y1=68, x2=334, y2=79
Type: 8
Info: ''
11:
Bounds: x1=21, y1=83, x2=334, y2=94
Type: 8
Info: ''
12:
Bounds: x1=21, y1=98, x2=334, y2=109
Type: 8
Info: ''
13:
Bounds: x1=21, y1=2, x2=129, y2=20
Type: 64
Info: '~s'
DITL_15002_savegame.txt
Items: (4 entries)
0:
Bounds: x1=31, y1=87, x2=89, y2=107
Type: 4
Info: 'Save'
1:
Bounds: x1=98, y1=87, x2=175, y2=107
Type: 4
Info: 'Don't Save'
2:
Bounds: x1=184, y1=87, x2=242, y2=107
Type: 4
Info: 'Cancel'
3:
Bounds: x1=24, y1=5, x2=248, y2=73
Type: -120
Info: 'Game details have changed since your last save.Save game before quitting?'
DITL_15000_goto.txt
Items: (4 entries)
0:
Bounds: x1=75, y1=30, x2=133, y2=50
Type: 4
Info: 'Go To'
1:
Bounds: x1=6, y1=30, x2=64, y2=50
Type: 4
Info: 'Cancel'
2:
Bounds: x1=3, y1=4, x2=91, y2=20
Type: -120
Info: 'Enter unit id:'
3:
Bounds: x1=99, y1=4, x2=127, y2=20
Type: 16
Info: ''
DITL_14568_fog.txt
Items: (7 entries)
0:
Bounds: x1=230, y1=170, x2=290, y2=190
Type: 4
Info: 'Cancel'
1:
Bounds: x1=310, y1=170, x2=370, y2=190
Type: 4
Info: 'OK'
2:
Bounds: x1=10, y1=10, x2=260, y2=60
Type: -120
Info: 'Please enter fog-of-war changes.Passwords will be checked, if in use.'
3:
Bounds: x1=10, y1=70, x2=351, y2=91
Type: 6
Info: 'U.S. units shown on OPFOR screen at all times.'
4:
Bounds: x1=10, y1=90, x2=382, y2=111
Type: 6
Info: 'U.S. units shown on OPFOR screen only when spotted.'
5:
Bounds: x1=10, y1=120, x2=379, y2=141
Type: 6
Info: 'OPFOR units shown on U.S. screen at all times.'
6:
Bounds: x1=10, y1=140, x2=383, y2=161
Type: 6
Info: 'OPFOR units shown on U.S. screen only when spotted.'
DITL_13537_AddAir.txt
Items: (8 entries)
0:
Bounds: x1=202, y1=66, x2=262, y2=86
Type: 4
Info: 'Done'
1:
Bounds: x1=2, y1=3, x2=270, y2=22
Type: -120
Info: 'Current Air Support:'
2:
Bounds: x1=25, y1=27, x2=207, y2=42
Type: 6
Info: 'US Air Support Sortie'
3:
Bounds: x1=25, y1=42, x2=207, y2=57
Type: 6
Info: 'OPFOR Air Support Sortie'
4:
Bounds: x1=89, y1=66, x2=170, y2=86
Type: 4
Info: 'Delete One'
5:
Bounds: x1=17, y1=66, x2=77, y2=86
Type: 4
Info: 'Add One'
6:
Bounds: x1=2, y1=27, x2=23, y2=42
Type: -120
Info: ''
7:
Bounds: x1=2, y1=42, x2=23, y2=57
Type: -120
Info: ''
DITL_11303_callArtySprt.txt
Items: (14 entries)
0:
Bounds: x1=170, y1=2, x2=225, y2=20
Type: 64
Info: 's4'
1:
Bounds: x1=5, y1=23, x2=21, y2=37
Type: 6
Info: ''
2:
Bounds: x1=5, y1=38, x2=21, y2=52
Type: 6
Info: ''
3:
Bounds: x1=5, y1=53, x2=21, y2=67
Type: 6
Info: ''
4:
Bounds: x1=5, y1=68, x2=21, y2=82
Type: 6
Info: ''
5:
Bounds: x1=5, y1=83, x2=21, y2=97
Type: 6
Info: ''
6:
Bounds: x1=5, y1=98, x2=21, y2=112
Type: 6
Info: ''
7:
Bounds: x1=22, y1=23, x2=335, y2=37
Type: 8
Info: ''
8:
Bounds: x1=22, y1=38, x2=335, y2=52
Type: 8
Info: ''
9:
Bounds: x1=22, y1=53, x2=334, y2=67
Type: 8
Info: ''
10:
Bounds: x1=22, y1=68, x2=335, y2=82
Type: 8
Info: ''
11:
Bounds: x1=22, y1=83, x2=335, y2=97
Type: 8
Info: ''
12:
Bounds: x1=22, y1=98, x2=335, y2=112
Type: 8
Info: ''
13:
Bounds: x1=22, y1=2, x2=162, y2=20
Type: 64
Info: 'u‡'
DITL_10255_mem error.txt
Items: (3 entries)
0:
Bounds: x1=178, y1=105, x2=372, y2=127
Type: 4
Info: 'Try To Save Game, Then Quit'
1:
Bounds: x1=19, y1=105, x2=161, y2=127
Type: 4
Info: 'Quit Game Now'
2:
Bounds: x1=6, y1=8, x2=379, y2=93
Type: -120
Info: 'Not enough usable memory to do that. Try increasing memory setting in program's Info Dialog.Try resetting System to 16 Colors or Black & White.'
DITL_9999_Marine.txt
Items: (2 entries)
0:
Bounds: x1=157, y1=110, x2=232, y2=130
Type: 4
Info: 'Yes, Sir'
1:
Bounds: x1=3, y1=1, x2=236, y2=100
Type: -120
Info: '^0 ^1 ^2 ^3'
DITL_9135_pointererr.txt
Items: (3 entries)
0:
Bounds: x1=156, y1=40, x2=233, y2=60
Type: 4
Info: 'Quit'
1:
Bounds: x1=61, y1=40, x2=138, y2=60
Type: 4
Info: 'Continue'
2:
Bounds: x1=53, y1=8, x2=243, y2=30
Type: -120
Info: 'Memory Allocation Failure'
DITL_9134_yesNoSelect.txt
Items: (3 entries)
0:
Bounds: x1=260, y1=79, x2=337, y2=99
Type: 4
Info: 'Yes'
1:
Bounds: x1=170, y1=79, x2=247, y2=99
Type: 4
Info: 'No'
2:
Bounds: x1=6, y1=3, x2=345, y2=69
Type: -120
Info: '^0 ^1 ^2 ^3'
DITL_8000_C_weaponInfo.txt
Items: (31 entries)
0:
Bounds: x1=326, y1=125, x2=384, y2=145
Type: 4
Info: 'OK'
1:
Bounds: x1=8, y1=7, x2=419, y2=114
Type: -64
Info: ' Ä'
2:
Bounds: x1=13, y1=10, x2=160, y2=22
Type: -120
Info: 'weapon name goes here'
3:
Bounds: x1=172, y1=10, x2=259, y2=22
Type: -120
Info: 'Minimum Range:'
4:
Bounds: x1=260, y1=10, x2=288, y2=22
Type: -120
Info: ''
5:
Bounds: x1=293, y1=10, x2=383, y2=22
Type: -120
Info: 'Useful Range:'
6:
Bounds: x1=385, y1=10, x2=413, y2=22
Type: -120
Info: ''
7:
Bounds: x1=13, y1=62, x2=154, y2=74
Type: -120
Info: 'Range Reference Points:'
8:
Bounds: x1=170, y1=63, x2=210, y2=75
Type: -120
Info: ''
9:
Bounds: x1=211, y1=63, x2=251, y2=75
Type: -120
Info: ''
10:
Bounds: x1=252, y1=63, x2=292, y2=75
Type: -120
Info: ''
11:
Bounds: x1=293, y1=63, x2=333, y2=75
Type: -120
Info: ''
12:
Bounds: x1=334, y1=63, x2=374, y2=75
Type: -120
Info: ''
13:
Bounds: x1=376, y1=63, x2=416, y2=75
Type: -120
Info: ''
14:
Bounds: x1=13, y1=82, x2=150, y2=94
Type: -120
Info: 'Basic Hit Probability:'
15:
Bounds: x1=170, y1=82, x2=210, y2=94
Type: -120
Info: ''
16:
Bounds: x1=211, y1=82, x2=251, y2=94
Type: -120
Info: ''
17:
Bounds: x1=252, y1=82, x2=292, y2=94
Type: -120
Info: ''
18:
Bounds: x1=293, y1=82, x2=333, y2=94
Type: -120
Info: ''
19:
Bounds: x1=334, y1=82, x2=374, y2=94
Type: -120
Info: ''
20:
Bounds: x1=375, y1=82, x2=415, y2=94
Type: -120
Info: ''
21:
Bounds: x1=13, y1=98, x2=127, y2=110
Type: -120
Info: 'Armor Penetration:'
22:
Bounds: x1=170, y1=99, x2=210, y2=111
Type: -120
Info: ''
23:
Bounds: x1=211, y1=99, x2=251, y2=111
Type: -120
Info: ''
24:
Bounds: x1=252, y1=99, x2=292, y2=111
Type: -120
Info: ''
25:
Bounds: x1=293, y1=99, x2=333, y2=111
Type: -120
Info: ''
26:
Bounds: x1=334, y1=99, x2=374, y2=111
Type: -120
Info: ''
27:
Bounds: x1=375, y1=99, x2=415, y2=111
Type: -120
Info: ''
28:
Bounds: x1=172, y1=27, x2=276, y2=39
Type: -120
Info: 'Antiarmor Effect:'
29:
Bounds: x1=277, y1=27, x2=387, y2=39
Type: -120
Info: 'Kenetic energy'
30:
Bounds: x1=233, y1=125, x2=291, y2=145
Type: 4
Info: 'Photo'
DITL_7833_pickload.txt
Items: (3 entries)
0:
Bounds: x1=10, y1=9, x2=174, y2=30
Type: 4
Info: 'Load Standard Scenario'
1:
Bounds: x1=10, y1=41, x2=173, y2=62
Type: 4
Info: 'Load Saved Game'
2:
Bounds: x1=58, y1=72, x2=118, y2=93
Type: 4
Info: 'Quit'
DITL_6919_volume.txt
Items: (5 entries)
0:
Bounds: x1=11, y1=202, x2=63, y2=220
Type: 4
Info: 'OK'
1:
Bounds: x1=5, y1=35, x2=21, y2=189
Type: 7
Info: ''
2:
Bounds: x1=25, y1=55, x2=43, y2=171
Type: -64
Info: 'R≥'
3:
Bounds: x1=12, y1=3, x2=64, y2=31
Type: 64
Info: 'J“'
4:
Bounds: x1=23, y1=35, x2=74, y2=51
Type: 5
Info: 'Click'
DITL_5004_msgSpeed.txt
Items: (5 entries)
0:
Bounds: x1=68, y1=142, x2=126, y2=162
Type: 4
Info: 'Cancel'
1:
Bounds: x1=146, y1=142, x2=204, y2=162
Type: 4
Info: 'OK'
2:
Bounds: x1=8, y1=7, x2=297, y2=104
Type: -120
Info: 'Current combat display delay is ^0.Enter a new setting in 1/60ths of a second. For example, entering 60 will cause at least a one second delay between combat actions.'
3:
Bounds: x1=64, y1=111, x2=143, y2=130
Type: -120
Info: 'New Delay:'
4:
Bounds: x1=153, y1=112, x2=197, y2=128
Type: 16
Info: '0'
DITL_5003_exitGoal.txt
Items: (7 entries)
0:
Bounds: x1=50, y1=70, x2=108, y2=90
Type: 4
Info: 'Cancel'
1:
Bounds: x1=124, y1=70, x2=182, y2=90
Type: 4
Info: 'OK'
2:
Bounds: x1=30, y1=35, x2=58, y2=51
Type: -120
Info: 'US:'
3:
Bounds: x1=62, y1=35, x2=99, y2=51
Type: 16
Info: ''
4:
Bounds: x1=114, y1=35, x2=162, y2=51
Type: -120
Info: 'OPFOR:'
5:
Bounds: x1=165, y1=35, x2=202, y2=51
Type: 16
Info: ''
6:
Bounds: x1=15, y1=7, x2=228, y2=23
Type: -120
Info: 'Enter new exit percentages...'
DITL_5002_gameLength.txt
Items: (5 entries)
0:
Bounds: x1=57, y1=71, x2=115, y2=91
Type: 4
Info: 'Cancel'
1:
Bounds: x1=154, y1=71, x2=212, y2=91
Type: 4
Info: 'OK'
2:
Bounds: x1=8, y1=7, x2=282, y2=23
Type: -120
Info: 'Current Game Length is ^0 Minutes.'
3:
Bounds: x1=8, y1=26, x2=132, y2=59
Type: -120
Info: 'Enter new gamelength in minutes:'
4:
Bounds: x1=137, y1=35, x2=174, y2=51
Type: 16
Info: ''
DITL_5000_damfile.txt
Items: (2 entries)
0:
Bounds: x1=3, y1=2, x2=367, y2=92
Type: -120
Info: 'The file named "^0" can not be opened. It is either in a different folder, has been renamed, or is damaged. Look in other folders or replace with a backup copy and put it in the same folder as the Tac Ops program.'
1:
Bounds: x1=300, y1=100, x2=360, y2=120
Type: 4
Info: 'OK'
DITL_4529_big ok btn.txt
Items: (2 entries)
0:
Bounds: x1=8, y1=2, x2=342, y2=139
Type: -120
Info: '^0 ^1 ^2 ^3'
1:
Bounds: x1=279, y1=149, x2=339, y2=169
Type: 4
Info: 'OK'
DITL_4528_ok btn.txt
Items: (2 entries)
0:
Bounds: x1=8, y1=2, x2=342, y2=66
Type: -120
Info: '^0 ^1 ^2 ^3'
1:
Bounds: x1=280, y1=80, x2=340, y2=100
Type: 4
Info: 'OK'
DITL_4444_playtest.txt
Items: (2 entries)
0:
Bounds: x1=90, y1=98, x2=150, y2=118
Type: 4
Info: 'OK'
1:
Bounds: x1=4, y1=2, x2=255, y2=85
Type: -120
Info: '^0 ^1 ^2 ^3'
DITL_4000_dBase.txt
Items: (5 entries)
0:
Bounds: x1=320, y1=258, x2=378, y2=278
Type: 4
Info: 'OK'
1:
Bounds: x1=10, y1=10, x2=85, y2=26
Type: -120
Info: 'US'
2:
Bounds: x1=201, y1=10, x2=276, y2=26
Type: -120
Info: 'OPFOR'
3:
Bounds: x1=10, y1=30, x2=190, y2=242
Type: -128
Info: ''
4:
Bounds: x1=200, y1=30, x2=379, y2=242
Type: -128
Info: ''
DITL_1031_dfTRP.txt
Items: (4 entries)
0:
Bounds: x1=125, y1=42, x2=183, y2=62
Type: 4
Info: 'OK'
1:
Bounds: x1=14, y1=44, x2=60, y2=60
Type: 16
Info: '250'
2:
Bounds: x1=7, y1=3, x2=187, y2=36
Type: -120
Info: 'Enter radius for Direct FireTarget Reference Point:'
3:
Bounds: x1=64, y1=44, x2=115, y2=62
Type: -120
Info: 'meters'
DITL_240_unitInfo.txt
Items: (39 entries)
0:
Bounds: x1=389, y1=194, x2=447, y2=214
Type: 4
Info: 'OK'
1:
Bounds: x1=165, y1=3, x2=445, y2=169
Type: -64
Info: ' Ç'
2:
Bounds: x1=4, y1=3, x2=160, y2=233
Type: -128
Info: ''
3:
Bounds: x1=168, y1=6, x2=430, y2=17
Type: -120
Info: 'Armor Protection vs Kinetic Energy Weapons:'
4:
Bounds: x1=238, y1=19, x2=275, y2=30
Type: -120
Info: 'Front:'
5:
Bounds: x1=277, y1=19, x2=305, y2=30
Type: -120
Info: ''
6:
Bounds: x1=311, y1=19, x2=343, y2=30
Type: -120
Info: 'Side:'
7:
Bounds: x1=345, y1=19, x2=373, y2=30
Type: -120
Info: ''
8:
Bounds: x1=376, y1=19, x2=408, y2=30
Type: -120
Info: 'Rear:'
9:
Bounds: x1=410, y1=19, x2=438, y2=30
Type: -120
Info: ''
10:
Bounds: x1=168, y1=32, x2=438, y2=43
Type: -120
Info: 'Armor Protection vs Chemical Energy Weapons:'
11:
Bounds: x1=238, y1=45, x2=275, y2=56
Type: -120
Info: 'Front:'
12:
Bounds: x1=277, y1=45, x2=305, y2=56
Type: -120
Info: ''
13:
Bounds: x1=311, y1=45, x2=343, y2=56
Type: -120
Info: 'Side:'
14:
Bounds: x1=345, y1=45, x2=373, y2=56
Type: -120
Info: ''
15:
Bounds: x1=377, y1=45, x2=409, y2=56
Type: -120
Info: 'Rear:'
16:
Bounds: x1=411, y1=45, x2=439, y2=56
Type: -120
Info: ''
17:
Bounds: x1=195, y1=68, x2=262, y2=79
Type: -120
Info: '*Weapons*'
18:
Bounds: x1=292, y1=68, x2=380, y2=79
Type: -120
Info: '*Useful Range*'
19:
Bounds: x1=385, y1=68, x2=442, y2=79
Type: -120
Info: '*Rounds*'
20:
Bounds: x1=172, y1=85, x2=275, y2=96
Type: -120
Info: 'Smoke Capability:'
21:
Bounds: x1=392, y1=85, x2=431, y2=96
Type: -120
Info: ''
22:
Bounds: x1=172, y1=102, x2=286, y2=113
Type: -120
Info: ''
23:
Bounds: x1=172, y1=119, x2=286, y2=130
Type: -120
Info: ''
24:
Bounds: x1=172, y1=137, x2=286, y2=148
Type: -120
Info: ''
25:
Bounds: x1=172, y1=153, x2=286, y2=164
Type: -120
Info: ''
26:
Bounds: x1=306, y1=102, x2=360, y2=113
Type: -120
Info: ''
27:
Bounds: x1=306, y1=119, x2=360, y2=130
Type: -120
Info: ''
28:
Bounds: x1=306, y1=136, x2=360, y2=147
Type: -120
Info: ''
29:
Bounds: x1=306, y1=153, x2=360, y2=164
Type: -120
Info: ''
30:
Bounds: x1=392, y1=102, x2=431, y2=113
Type: -120
Info: ''
31:
Bounds: x1=392, y1=120, x2=431, y2=131
Type: -120
Info: ''
32:
Bounds: x1=392, y1=137, x2=431, y2=148
Type: -120
Info: ''
33:
Bounds: x1=392, y1=154, x2=431, y2=165
Type: -120
Info: ''
34:
Bounds: x1=449, y1=101, x2=499, y2=115
Type: 4
Info: '< Info'
35:
Bounds: x1=449, y1=118, x2=499, y2=132
Type: 4
Info: '< Info'
36:
Bounds: x1=449, y1=135, x2=499, y2=149
Type: 4
Info: '< Info'
37:
Bounds: x1=449, y1=152, x2=499, y2=166
Type: 4
Info: '< Info'
38:
Bounds: x1=292, y1=194, x2=350, y2=214
Type: 4
Info: 'Photo'
DITL_130_okCancel.txt
Items: (2 entries)
0:
Bounds: x1=40, y1=8, x2=99, y2=25
Type: 4
Info: 'Ok'
1:
Bounds: x1=124, y1=8, x2=181, y2=25
Type: 4
Info: 'Cancel'
DITL_129_badPrefFile.txt
Items: (2 entries)
0:
Bounds: x1=115, y1=117, x2=173, y2=137
Type: 4
Info: 'OK'
1:
Bounds: x1=10, y1=4, x2=278, y2=103
Type: -120
Info: 'The TacOps preferences file may be damaged. You should locate and delete the file named "TacOps prefs", then the next time the program is run a good file will be automatically created.'